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- Star Wars Doom was created using 3dStudio 3.0 to render all the
- objects and Imperial Troops. Photostyler 1.1 was used to resize
- and clean up the rendered stills, and Dmgraph and Dmaud were used
- to swap the graphics and sounds into the DOOM.WAD file. The whole
- process took about 2 months to complete- there were alot of still
- frames to render and resize.
-
- If you would like to contact me or have any problems getting the
- swap to run you can find me Jamie Evans by leaving a message to me
- on the FIDONET Star Wars echo or a message in the Star Wars message
- base of Star Wars Central at (510)-426-0470.
-
- There are still 2 more demons to replace in DOOM-the Brown Spiny
- demons, and the Cacodemons, so look for 2 more Imperial baddies
- soon + I'm working on new SW levels for DOOM.........
-
-
- P.S. I see that LucasArts is coming out with a DOOM type Star Wars
- game next year some time (see the new Adventurer magazine put out
- by LucasArts), but I beat 'em to it! Need any help guys??
-
- Star Wars is a copyright of Lucasfilm LTD. DOOM is a copyright of ID Software.
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-